Les, you can check a few things like bump steer, roll center, and caster camber change fairly easily by taking some dimensions of your pivot points as the car sits static and by actually moving the suspension through its full motion while measuring angles at the hub, see the minimania reference below.
Roll center is kind of a funny thing that many people don't think about while making changes to there car, like changing ride height. That is why sometime when a car is dropped really low by simply lowering the springs, which would make you think it would corner better since the center of gravity is lower, it actually corners terrible because the roll center has also been lowered too much. Sometimes when a car is dropped and the upper and lower a arms or just lower on macpherson struts, are angled up toward the hub the roll center will drop below the surface and can cause a jacking effect as the suspension fights with the pendulem action of the CG. Granted if you have very stiff springs you may not 'feel' the effect, but the car still will not handle as well as if it is done properly.
Your method of raising the entire front subframe, thus raising the suspension pick up points is the best way to ensure the roll center is not adversely effected. All that being said let me go back a little. The roll center is basically the point (though it changes when we start looking at things dynamically) that the car will roll or pivot on as it tilts back and forth on its wheels, look at it straight on from the front or back. This relates to the center of gravity which is the center of the mass of the car and 'pushes' laterally on the car in a corner. There are many many lines of thought on this subject and much of what you do depends on how you plan on using the car, but often times you want to keep your RC (roll center) near or lower than the CG of the car, and this will help prevent the car from leaning too much while cornering. To figure your RC you will need the dimensions of the pick up points on your suspension in X and Y coordinates as looking at the front of the car. From this you can draw a line that represents the top a arm and then the bottom a arm. Then extend these lines out until they intersect. Then from that point draw a line back to the center of the contact patch of your tire. Once you have these three lines then find the point where the last line intersects the vertical center line of the car. That is your static roll center. My guess is that you will want it at least 4 inches above the ground level. If it is too low you can work backwards with your drawing and determine how much you need to raise the subframe. Too high and you can drop the subframe.
Seems like a lot of work, but that is why most don't worry about it and the only way they can get their car to handle is by using sticky tires and hard springs and shocks.
Just a couple references that are fun to play with (for tech junkies that is) but also may help you with your setup:
http://www.racingasp...iongeometry.phphttp://www.performan...ownload.htm#rcc (roll center calculator)
http://www.minimania...95/ArticleV.cfm (nice reading on bump steer)